Just Plain Bossy

Split personalities and hybrid warcrafting

Before the Towers fall..

Ancient stone fairly glowed as dawn broke through the sheltering branches of Elwynn Forest and struck the mighty wall of Stormwind City. The early morning hush was heavy and still. Guards that normally were casual and greeting familiar shop keepers instead stared and searched every shadow and nook. The energy in the mist stretching up from the harbor along the road carried a malignant energy. A dark foreboding.

The walls themselves almost trembled as they caged a growing spirit of unease, panic, fear. Every now and then a faint rumble could be felt, and dust shook from those mighty stones. It seemed, when that happened, every breath by the unusual crowds filling the City were held.

Waiting.

Arokaryn, the solitary mercenary often hired by those of power and influence, and even those without power or influence but gold to spend, stalked gracefully, if tiredly, along the roadway through the shadows behind the wall, her destination never the totality of her focus. Liquid silver eyes cataloged deeper shadows, and long ears that escaped the covering of her cloak’s hood twitched, catching sounds that came at a furious pace. She grimaced at the crowds, the sheer overwhelming numbers that her senses relayed. This city was not as it was last time she visited. Guards that passed by eyed her dark and dirty armor and boots askance, and made to approach her until the next step she took caused the heavy leather cloak to slip and reveal a tabard of silver thread that nearly glowed through the gloom.

As the guards paused, then moved on, a slight smirk twisted her lips. How she loved avoiding the complications that seemed to sprout every step she took. At a doorway in the Mage Quarter, she lightly leapt up steps and paused at a firmly shut door. Within seconds, it was cracked open to reveal a blinding light, with sound and energy unheard of on the mortal plane echoing up from the depths below the entry room. As she slipped inside, only the faintest movement of her fingertips as she disappeared betrayed a message to the silent watchers without.

Magic swirled so heavily within the city, especially this quarter, much could be overlooked. But the powers that ruled through wars and uncounted sufferings weren’t fools. Or they’d never have remained in power. And those calloused fingers had traced a warning sigil in the air before she disappeared within.

Whiskers twitched slightly as coiled muscles quivered and ached to move, to pounce, to stretch claws and rip through flesh and blood and guts. The cat remained still, though. Far beyond what a beast, regardless of cunning intelligence, could be expected to maintain. Guards continued to walk past, mages deep in discussion carried on their tasks and duties. But she waited, her body lying on the ground but tense and always ready, waiting, for that door to move again. In the shadows, practicing a bit of native magic bred into her very bones that let her disappear from sight and senses, the druid named Lheaf kept guard silently. She was hungry and thirsty, but the outcome of this meeting meant needed intelligence not just for the King of Stormwind City and the Alliance, but could foretell the fate of the world.

Every tremble of earth that sent dust up and brought instant quiet to the mass of humans and others within the walls of the City sent screams of disturbance through the natural world as raging energies from elsewhere forced their will upon Azeroth. The screams echoed deep within the druid’s nerves, ran along every extra sense she possessed. They violated not just her attunement with the world, didn’t only shred her link to the ancient land of Kalimdor and the heart of the Night Elf people, but required a will honed through countless battles against undead monsters and evil born into flesh to leash the chaos of the beast who’s form she used normally so effortlessly. While humans cowered from what they could see, smell, hear and feel, her senses were a thousand times stronger, and she also had the extra senses gained from her link to the life force of the world.

Lheaf carefully drew shallow breaths and focused her will ever more tightly. A hum approached the closed door she hadn’t removed here yes from, and as the magical energies became more apparent, she crouched, ready to spring if necessary.

Insects droned as Wynsmea walked won the ramp from the training tower where primary portals stood and other research took place. Her ice blue eyes were unfocused as she stared at her feet, heedless of the bound water elemental trailing her footsteps behind her. Only the calming sound of water, constantly moving, constantly carrying energy in a never ending cycle within the binding spell and the powers of the elemental forces caged so carefully, centered her awareness in a blinding flash of insight. With a pause, Wynsmea turned only her blonde head to look down and across the park like area at a door opening in a row of similar doors. They led to private studies, private purposes and intents. But something felt wrong.

Where Lheaf waited, her fur stood on end as she drew upon the limited natural energies within reach, attempting to buffer herself against the malign sense of wrongness that filled the air like a heavy draft of ill air from the ocean.

Arokaryn slid out the door facing the park, her hood pulled back to reveal a long white braid hanging over her shoulder. Her eyes were empty, and her movements stiff.

Wynsmea’s eyes narrowed, and without a word spoken, the mighty water elemental that had been so passive shifted its weight and gathered energy.

The glow behind the night elf rogue seemed to increase, and the druid moved before the sound from the depths of the study could rise above a whisper. She flowed across the ground, approaching as silent as death. With the door remaining open, her senses relayed only one human smell, and no others. Whether there were other doors inside that hid reinforcements, she didn’t know. But the summoner had to die before he finished his ritual. Death, purging the taint, the grip of insanity ripping through the world. Lheaf almost betrayed a growl as she paused at the base of the steps, watching Arokaryn’s body for a betraying movement that meant she’d have to die, too.

Arokaryn’s hands moved, sliding to the weapons at her hips under her cloak, but they lacked grace and finesse. But a sudden shift in energies snapped into place with a crack of lightning. A graceful orb of water that embodied life and health plunged into the elf’s chest before pulling out and spinning around her body in a dazzling shower. With the first plunge, Lheaf shifted her focus seamlessly to the real danger. A foreign tongue spoken with a musical rhyme increased the sudden return of power balance to the elemental energies of the park, so sudden the previous imbalance became all the more obvious. Standing silently amidst totems planted firmly in the earth and humming with power, Indulgence was calm and collected, though her hands betrayed the focus on the water element cleansing Arokaryn of the toxin impeding her natural resistances.

Wynsmea’s focus moved past the elf and the elemental launched a bolt of focused frozen power through the gap of the door’s opening. A human yell of surprise was cut off, while the sound of crackling ice echoed from the now silent building where Arokaryn had kept her morning appointment.

“Never good to be careless with the elements.” Wynsmea’s soft accents trilled as she continued her walk, only this time heading for the open door and the frozen figure within.

Lheaf had long since disappeared inside, checking the remains of the building’s basement and the summoning spell, seeking other identities and further information to present to the King’s counsel, and the Priestess’s court. While she eased just as stealthily out of the building and away from the now crowded scene. Around the corner, she paused to take the familiar form of a Night Elf woman in worn armor of feral design and coloring. With a careless stride and charming smile, she headed off to report inconspicuously on the results of the meeting.

Arokaryn held her head and sat on the steps, trying to avoid the probing questions of Mages, guards, a Knight and the intent stare of an interfering priestess.

She’d have to have a word with those that assigned her these missions, she thought.

Filed under: alts, roleplaying, rp, warcraft

Now that 4.0.1 has settled

I title this a bit hesitantly because, really, this patch feels far from settled, despite countless server restarts and the fixes put out thus far. From the bug where druid battle-rez + warlock soulstone + shaman self-rez ankh can only be used once (out of all 3) per combat, when that is only supposed to apply to druid battle-rez (once per combat, regardless of individual druid 30minute cooldown availability). Let me squash down my unimaginable rage at the major druid change of destroying permanent-tree-form in exchange for a tree-uber-heal cooldown, despite the awesome threat that druid tanks are currently putting out.

Have I mentioned I was born a feral druid during The Burning Crusade that loves to tank whatever baddies are out there with her bear face? That I loved my awesome insta-threat, hellish mitigation, REAL hybrid “do everything” during raiding back in TBC? Oh, I have. I knew that. Well I’m loving the bear stuff, but it doesn’t outweigh the other druid changes that make me cry if I dwell on my lovely druid. I’m still tanking stuff as I wind down this expansion, still enjoying the game. My druid tank was carried through 4/12 Heroic ICC10 this week, to finish 6 more bosses on regular! And the leather loot gods loved her.

Well, after the saga that was re-installing the game, and the two days it took me to finally download the expansion and the updates and patches, I was glad to get in game and see some of the changes. Many good things, and many bugged-out-the-wazoo issues.

Good: Interface changes with party and raid frames being much less hell, Justice points (stop skipping bosses, puggers, you are making us miss out on justice points!), better stats information panel. Reforging useless junk into useful loot (as a bear tank, arpen MADE ME WANT TO HURT KITTENS) is kickass. Skull bash is the new feral druid spell interrupt/charge and it’s freaking beyond awesome.

Bad: I really don’t like re-learning the classes I’ve played for two years. But there’s more I don’t like.

Glyphs, need more glyphs. We can play with so many, yet there are so few REAL choices. I want glyphs that let me play how I want to play, not that pigeon hole me into a style the developers forced. Speaking of style, wtf healing options are all over the place. The best is reading paladins on twitter cry about wanting their old heal-bomb style back. As a healer, I loved knowing my tank and knowing what to expect from a fight because I could anticipate how to heal. Last minute stressful triage is NOT FUN so someone please tell me why the devs thought moving in that direction would make people WANT to heal. Then they also had to slip a buff to Vengeance in to beef up tank threat.

My video drivers now hates my guts. My favorite addon, Cellular, that manages to give me a tabbed window for every whisper I get makes my game crash when I’m trying to switch toons. (As someone on the same little RP server for going on 3 years with 6 80s and an assortment of little toons I like to hop around on, crashing EVERY TIME is a great way to MAKE ME QUIT THE GAME. ahem)

Things I don’t really like: the new spell queue thing going on. When you hit a button it gets queued, whether the GCD lets you use that ability now or not. That is taking some adjusting from this 50% clicker. :/

All in all, still not sure I’ll be around for Cataclysm. I don’t mind walking way from this. I’m kind of anxious for real life to improve. It just hasn’t yet and this is a pretty inexpensive way to enjoy my time until real life gets “better”. I’ve met amazing people here though from all over the country & world and that I will miss, if I really feel continuing to play won’t be much fun.

I change things constantly

Checking myself, for the billionth time, with gear set XYZ

This post inspired by @GeekShui and @phineasdelgado I’m a bit worried, Phineas seemed a bit revved up to come to blows over what I may say!

Filed under: addicted, awesome, bears, general, rant, screenshot, warcraft

The ultimate Boss fight

Matticus, of World of Matticus, PlusHeal, nostockui and wow.com fame, shared his dream from the other night with his followers on twitter. It led to much hilarity. I was quite amused that every time my twitter warcraft feed updated, there were yet more phases/scary things added to it. Here I’ll share the gradual progression of this epic encounter, and hopefully you’ll get a chuckle at least out of it.

The best part is the representation of it in image form at the end.

@matticus Dreamed of the hardest boss fight. Defile. Doomfire. Has 2 fire elementals that must be tanked in a tangent. Must pass cores. And 360°cleave

@tinkerpriest add in disease spreading and passing polarities

@Technophobia And you have to sit through a 10-minute RP intro and not AFK.

@MoodyDK And top it off with a Safety Dance.

@tinkerpriest add mind control, taunt immunity, and lava walls on heroic

@GamerGaz you forgot the crosshealing adds :)

@tinkerpriest And Leeching Swarm.

@tinkerpriest ….now it needs to grip 3 people for 110% of hp over 10sec, can’t heal targets directly.

@_Rades Also inbetween phases you have to dance across a floor that spews acid in horrible yet oddly predictable patterns.

@Thiefd Air Phase please?

@Technophobia 5min hard enrage, IMO.

@borskzj What about resist stacking?

@matticus Said boss must also include healing, dps, and tanking beams that must be blocked. Also drops random infernals. Has to be tanked by a mage.

@matticus I think thats what, 8 phases?

@Jezriya phase 9 is all the even numbered phases at once. phase 10 is all the odd ones.

@Kenichan How bout a knockback which throws off the top aggroer where 2nd & 3rd tank has to pickup?

@Loupyn must pass cores to remove stacking debuff on raid member, only 3 per fight and desolves if held >30s or <15s ?

@tinkerpriest 9 minute berserk timer, rebuffs on raid heal boss, stacking debuff (uncleanseable) on tanks that blows them up when it reaches 12.

@krizzlybear hardmode is activated when you heal an imprisoned NPC to 100%.

@pikestaff do we have a positive and a negative side yet?

@krizzlybear the trick is you have to pair up each + with an -, instead of stacking all the similar signs together.

@MoodyDK Four sides. Up, down, charm, strange.

@tinkerpriest achievement: claw cracker: burn each pincer within 10 sec of the other without losing anyone to Pinched.

@_Rades But each time you pair up, it has to be with a different person than the last time.

@tinkerpriest different race, get 45 sec debuff similar to argent tourney ones.

@pikestaff also, two words: Flame Wreath

@tinkerpriest do not move when flame wreath is cast or the raid blows up…

@Eforextinction Also, if it kills a player, it gains a new ability depending on the class of the player.

@_Rades Also the outside of the room is lined with eggs that will hatch & spawn whelps.

@tinkerpriest even better, the boss randomly decides 5 of these to use each lockout.

@krizhek so do we have a phase with cubes to click before he cast a instadeath spell?

@blackbell don’t forget void zones!

@pikestaff boss quote when he kills a player: “to the GROUND, baby!”

@tinkerpriest leeching debuff on any player more than 10 yds out, gas debuff that spreads to players within 7 yds.

@Technophobia And it should be called The Ultimate Raid Boss Of Ultimate Destiny.

@_Rades Rumored to drop the server-unique Pony mount but this has never been confirmed.

@MoodyDK Vehicle phases?

@matticus On phase 11, boss deathgrips everyone to middle, then casts arcane explosion. Flame Wreath. Blizzard. And Thorim like Lightning charge

@tinkerpriest final phase drops 3 legendary crackers and allows ranged to drop molten liquids to slow/snare.

@_Rades The molten only slows the crab adds (cradds?) though, as we know the big Crab is immune to flaming.

@Mcconniff MATT!!! Wake up you’re killing us!!!!!

@chanze and must have rays spitting venom covering the floor and the air phase from KT, and Annihilation

@MoodyDK I hope when GC puts this in he credits us. Then again, maybe I don’t.

@matticus the only bad thing about the encounter is that it will be solo’d by a rogue in 6 months

Achievement/Title for beating this boss?

Crab Slayer and The Deadliest Catch.

Filed under: awesome, blog, Blogroll, epic, general, progression, raid, raiding, warcraft, , , , , , ,

Do Healers Have A Bad Attitude? (via Falling Leaves and Wings)

I think there is some solid points in this post. I find it exceptionally interesting that this comes on the heals of similar sounding posts at Pugnacious Priest and Spinksville.

This past weekend I made the decision that I was going to finally follow through with leveling an Alliance character through the WotLK quests. I usually do try to see the “other” side of each expansion to see how things are different. Having transferred almost all of my alliance characters over to the horde (FOR THE HORDE!), rather than transferring one of them back I opted to resurrect a character that hasn’t been played since Vanilla. My level … Read More

via Falling Leaves and Wings

Filed under: awesome, blog, Blogroll, healing, heals, pug, rant, tank, tanking, warcraft, wow, , , ,

My new project

I have a purpose! Sort of. To enjoy the game.

Previously, I failed at ever getting a Death Knight out of their little starting zone. I just lost interest or got bored or distracted. But, inspired to join some determined non-elitists that don’t raid on a server in the same time zone as myself, I rolled a DK and bugged @xparanormalityx into joining me there. I knew he could make sure I got out of that zone!

Here we are in our glory.

Our death knight incarnations

The dynamic duo start again as the not_quite_dead

I have very little time not devoted to raiding on two servers, two nights a week each, so I don’t plan for this toon to move quickly. Hopefully it will keep me entertained.

Some DK resources I’ve found so far are:

@TraxyDK
MoodyDK
Rhin’s Blogspot

Filed under: warcraft, screenshot, ,

Why do we segregate the playerbase

I stumbled upon a great read today over at MMOmeltingpot.com and it immediately had my attention because it’s a topic that I’ve long cherished, the dreaded Casual vs Hardcore debate. And I don’t mean I’ve cherished the debate because I’m trying to draw the line and clearly indicate who is what. But really, why do we try to label each other? In The World of Warcraft, we’re all playing the same game, with the same tools. At least the first half of that is definitely correct. I think. (Addons don’t change the basics of the game!)

“I think the base terms of hardcore and casual are grossly misrepresented. There’s raiders, and then there are non-raiders. There are people who just do 5 man instances, heroic or not, and then those that don’t even do that, and just stick to questing, leveling professions and doing soloable achievements. There are theorycrafters, followers of Elistist Jerks, browsers of wowpopular.com, people who spec from first principals and those that don’t have a firm grip on the direction of their spec (which Cata will help with, somewhat). There are altoholics who love to level, or maintain as many 80s as they can, or those that have 1 main and bank alt. There are people that prevent the progress of their toons at level 19, 29, 39, 49 or 59, just so they can gear up that toon for BG dominance (they’re called twinks in game, though you may wish to ask your parents about the real world term “twink”). Then there are world PvP, BG PvP and Arena PvP players. There are people that log 6 hours a week of game time or less, and they could fall into any of those categories. There are those that log 35+ hours a week, and they too, fall into any of those categories.

The player who logs 35+ hours a week, just leveling alts, gathering and leveling professions or running 5man heroics and doesn’t do raids could be considered just as hardcore as the player who 9 hours a week to do 25ICC heroic only. Both players might have a very good understanding of their specs, talents and spells for the level of play that they are at.

And out of game, you’ve got bloggers, blog followers, ranters, forum trolls and care bears (though that can be in-game as well).

Yeah, narrowing down the field of WoW player definitions to hardcore and casual is like to describe colour in terms of black and white.”

Quotes straight from linked post. Pathak’s homepage can be found here.

So what do we get by trying to categorize? Is it really that difficult to have a discussion with other players without “identifying” their loyalties? The great thing with twitter is that I’ve been able to chat with other players so far outside my own comfort zone and really get a feel for what they love about their game. It’s another amazing example of how the Internet can tear down barriers between people. And while I’ve waded into the muck a time or two (yeah that was me talking about pvp-geared-toons in my heroics giving me headaches, namely pvp-geared-tanks&healers) (oh and that #realid fiasco sure did raise some tensions between the different life-stories of the players) it’s been an eye-opening experience I’m eternally grateful for. While I knew a fellow guildee was a teacher in his real life, I’ve met probably half a dozen at least on twitter. While I have a few server friends that pvp a lot, I’ve actually been able to watch the discussion of pvp in a manner that made it… make sense to me. Thanks to twitter. And all this without FIRST identifying that player based on their play style. On twitter, all I care about is that they tweet generally interesting things and love the game to some degree. Really I’m not that picky. Look at my Warcraft list. It’s freaking huge.

I don’t think I have a point except to draw attention to this FABULOUS little review of what it means to play this game, which just highlights why I think these labels are pretty silly when used in arguments/debates/discussions of any kind, really. Although we may still have to work on our ability to talk nicely to each other, and not assume everyone sees the game from the same point of view. Let’s knock the labels down to mumbo jumbo first, then we can work on being nice, maybe?

Filed under: pride, rant, warcraft, wow, , , , , ,

In a mood

I really hate failing. I’m my worst critic, in almost everything I do. Sure I can distract myself with fiction, with warcrack, with deviant art, and avoid pondering the magnitude of my failure in all sorts of contexts. I still hate doing it.

As a tank, their deaths are on me

Last night I made some pretty simple mistakes that I feel horrible about. Me, a pro shadow priest that had to MC tank the Razuvious fight in 25man Naxx many many times, totally forgot to release and reMC my tanking mob. I’m left feeling horrible, that I should have known better, that my awesome Raid Leader DID MENTION IT but I didn’t process what he said. In my defense, ick do I have to go through every boss encounter in DXE and turn on all the bars for tracking stuff? Last time I faced this fight I had DBM.

And now for some fun!

My paladin, Embri, in her tank gear

That shield is still damn sexy!

Tanking info for Embri

Tanking info for Embri


Healing info

I intended Embri to be a healer the whole time..

I often joke about the multiple personalities of my toons in my guilds. I love my main 3, and the 4th hybrid (paladin) is really growing on me. After listening to the RaidWarning Totem Recall podcast, and their promotion for magelo, I went and redid my free account there. And this is why I did it.

Thank you Magelo.com

Zarixaanu


Thank you magelo.com

Lheaf


Valkure

Thank you magelo!

I really really like these.

Filed under: alts, paladins, priest, screenshot, specs and loot, tank, tanking, trinket, warcraft

The NEW UI


I finally got my act together, and stumbled upon a great UI in the comments of Big Bear Butt’s latest post about a screwy addon happenstance. It is Blacksen’s UI, and while sure I pillaged it and tossed out a lot of the heavy memory hogs, I loved the basic pitbull setup and the general look of it.

So, here we have it. This is from our guild meeting. Notice the raid down the left? My tip tac addon in the bottom left above the chat frame is aggravating me. The druid target is a balance, but I am tree spec in this shot. Get the talents right! On the bottom right is my cellular tabs window for whispers. I can minimize it and that’s also where Omen threat meter and Recount are, during real raids, when I want the info. (When I’m healing I usually don’t have omen up, and I almost always open recount after a fight, rather than stare during).

Filed under: addons, druid, raid, UI, warcraft

The NEW UI


I finally got my act together, and stumbled upon a great UI in the comments of Big Bear Butt’s latest post about a screwy addon happenstance. It is Blacksen’s UI, and while sure I pillaged it and tossed out a lot of the heavy memory hogs, I loved the basic pitbull setup and the general look of it.

So, here we have it. This is from our guild meeting. Notice the raid down the left? My tip tac addon in the bottom left above the chat frame is aggravating me. The druid target is a balance, but I am tree spec in this shot. Get the talents right! On the bottom right is my cellular tabs window for whispers. I can minimize it and that’s also where Omen threat meter and Recount are, during real raids, when I want the info. (When I’m healing I usually don’t have omen up, and I almost always open recount after a fight, rather than stare during).

Filed under: addons, druid, raid, UI, warcraft

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